Session 11 Recap
PCs
Talos Redwand, 5th level ConjurerLutien, 5th level Fighter (Myrmidon)
Eswin, 6th/1st level elven Thief/Fighter
Kieren, 6th level Druid
NPCs
Hourmaster Orlock, Priest of Troentad
From the Private Journal of Timefather Horatio, High Priest of Troentad
Thursday, 19th Eleventhmonth 606AT
Tragedy has struck our fair temple. Late last night a band
of rag-tag travelers brought in the body of Hourmaster Orlock, who it seems,
has met his end through some mis-adventure. I questioned the travelers on the
events that led up to Orlock’s death and their tale troubles me greatly.
Kieren of the Godain |
The druid in the party, one Kieren of the Godain, informed
me that they were investigating the death of the Redwand and Orlock was going
to help them by speaking with the shade of the Duke’s Advisor. After traveling
through the bowels of the city, they made their way to the Ducal Palace and the
Tomb of the Five. There, they found the body of the slain Redwand, but his soul
could not be coaxed forth to answer their questions. Orlock suspected that his
soul was imprisoned somewhere. Since the clergy of the Nightlady had laid his
body to rest, it was surmised that they somehow had trapped his soul. Why they
have done this vexes me greatly. What’s worse, the priesthood in the undercrypt
– if I’m to believe these travelers – are all vampires. These vampires attacked
the group during their investigation and they were forced to flee.
With more questions and mysteries emerging, the group –
along with an ailing Orlock (who had been bitten by a vampire) made their way
into the palace proper. They found it to be swarming with cultists from the
Cult of Felorian. Their emergence as a power-player in Perrinwall’s spiritual battle
is another cause for concern.
The group then made their way to the site of the Redwand’s
murder – his study – only to find two infernal creatures guarding its interior.
From the companions’ descriptions, I’m to believe that these were bone devils –
hideous creatures from the under-realm. Their presence in our world is bad
enough, but the fact that they are freely roaming through the Ducal Palace is
even more a cause for concern. Something rotten festers within our fair realm.
The companions believe the Minister of Coin, Rialtan de Montefort is somehow
involved. But due to his position, one cannot simply accuse the Minister. He
now wields far too much power to so easily be displaced.
The bone devils proved to be more than a handful for the
companions – and rightly so – for their infernal nature grants them powers no
mere mortal can match. It was here that Orlock met his end. One of the bone
devils magicked an ice wall and dropped in onto him, crushing him in the
process. The companions all feared that this would be their end, but with
staunch determination they managed to expel the beasts back to their native
realm.
Inside the study they found evidence pointing to Davin de
Montefort, the Minister’s son, as the murderer – but he has been dead for
several months. What fell power has brought him back is unclear, but things in
the capital seem more dangerous than ever now.
Fearing for their lives, the group has decided to leave the
city for a time – citing that they have business elsewhere that pertains to the
safety of the Duke himself. I pray to the Father of Time that they can help
restore order to our beleaguered realm.
Once the business of laying poor Orlock to rest is complete,
I will send word to the Duke’s son in Westguard. Hopefully he can do something
to alleviate this darkness within our midst.