A Brief Intro

Welcome to the Duchy of Perrinwall, a land on the western frontier of civilization. As the threat of war draws soldiers north, the Duchy is left vulnerable to the depredations of the monstrous beings that dwell in the darkened corners of the land. It falls to heroes reckless and bold to venture out into the ancient ruins which dot the land to find potent magic and weapons of wonder to prevent the lands of the Duke from falling into ruin.

Saturday, 26 January 2013

From a History of the Lords of Westmarch - Volume XIV

Session 10 Part 1


PCs

Talos Redwand, 5th level Conjurer
Lutien, 5th level Fighter (Myrmidon)
Brendel, 4th level half-elven Fighter (Swashbuckler)
Eswin, 6th level elven Thief
Kieren, 6th level Druid
Shaw Ashcroft, 4th level Ranger (Justifier)

NPCs
Skiznit, the Wererat Priest and his two henchmen
 

By Lady Myrs Kratys

After resting up in the extra-dimensional prison and preparing themselves for their assault on Mullahey, the heroes returned to the lower chambers of Malgen’s Keep. Awaiting them in the circular chamber, hiding behind the pillars in the room were 12 diseased gnolls and their Grueshach leader. Their ambush proved little more than a nuisance for the companions however, and they were dealt with in quick order.

The companions then found Skiznit and his wererat associates waiting for them on the spiral staircase. Brand went to the stables to await the heroes, while the wererats showed them the secret passage into Mullahey’s audience hall. Lutien, Talos and Eswin formed a distraction and agreed to assault Mullahey and his cronies head on through the front doors of the chamber, while the others waited in the secret passage to attack from the flank. Before entering, Talos summoned his Hell Hound companion using his staff and sent it to hide in the secret passage with the others.
Talos Summons his Hell Hound

Lutien kicked down the doors to the main chamber with one of his armoured boots and screamed a challenge at the huge half-orc priest, who was seated on his throne. Talos under cover of an invisibility spell, and Eswin using his elven cloak, slunk into the chamber unnoticed. Ten diseased gnolls, two Grueshachs, a human noble and the carcass of Mullahey’s bride stood defiantly, waiting for Lutien to act. The burley armoured warrior unslung his great musket and fired it at Mullahey. So true was his aim that it blew off half of the corpulent half-orc’s face. The priest screamed in pain and the battle was joined.

At that moment, those waiting in the secret tunnel emerged off to the gnolls’ left, taking them by surprise. The Grueshachs tried to move to intercept as well, using their fell magic. Eswin used his newly won gauntlet to cast a fear spell over half of the gnolls and the human noble, effectively taking them out of the fight. Mullahey responded by casting a stinking cloud spell centred on Lutien, who was immobilized by retching fits for a while. Talos tried to creep up unseen, but tripped a latch for a pit which opened up revealing a greenish slime that attacked him, disintegrating one of his daggers.

The battle on the right flank was furious, as Shaw, Brendel, the Hellhound, the dread wolf, and the wererats struggled in hand-to-hand combat with the gnolls and one of the Grueshachs. Shaw, Brendel and the wererats were caught in an icy cone of cold summoned by one of the Grueshachs and Skiznit’s two companions were frozen to death. Kieren cut a swath through the Grueshach with his flame tongue scimitar and Talos managed to summon six goblins to distract Mullahey. It was touch and go for a while and several of the heroes were nearly slain. Talos threw his last ice bomb severely wounding Mullahey, but destroying his Hell Hound and sending it back to the elemental plane of fire. The battle itself was in doubt, but in the end Lutien recovered from the stinking cloud and used his magical batte axe to slice open Mullahey’s throat, toppling the huge half-orc from his pedestal and sending his carcass to the ground. Once that was done, mopping up the others was easy. One of the Grueshachs managed to escape however, using his magic to turn himself into gaseous form. And with that, the reign of Mullahey came to an end, and the men of the Westmarch retook Malgen’s Keep, something they had been unable to do for 500 years.
 
In the aftermath of the battle, the companions managed to interrogate the human noble, one Lord Draven, a disgraced nobleman from Vodymsira who hadn't been seen in the capital in years. Unfortunately, they could discern precious little more from the noble, who had been the victim of a forget spell.

After gathering up Brand and three war horses in the stables, the heroes returned to Kratys’ Keep to report on their success and hand over the outlaw Lord Draven.


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