A Brief Intro

Welcome to the Duchy of Perrinwall, a land on the western frontier of civilization. As the threat of war draws soldiers north, the Duchy is left vulnerable to the depredations of the monstrous beings that dwell in the darkened corners of the land. It falls to heroes reckless and bold to venture out into the ancient ruins which dot the land to find potent magic and weapons of wonder to prevent the lands of the Duke from falling into ruin.
Showing posts with label Vodymsira. Show all posts
Showing posts with label Vodymsira. Show all posts

Tuesday, 12 February 2013

Vampires, Devils and Death

Session 11 Recap


PCs

Talos Redwand, 5th level Conjurer
Lutien, 5th level Fighter (Myrmidon)
Eswin, 6th/1st level elven Thief/Fighter
Kieren, 6th level Druid

NPCs
Hourmaster Orlock, Priest of Troentad

From the Private Journal of Timefather Horatio, High Priest of Troentad

Thursday, 19th Eleventhmonth 606AT


Tragedy has struck our fair temple. Late last night a band of rag-tag travelers brought in the body of Hourmaster Orlock, who it seems, has met his end through some mis-adventure. I questioned the travelers on the events that led up to Orlock’s death and their tale troubles me greatly.

Kieren of the Godain

The druid in the party, one Kieren of the Godain, informed me that they were investigating the death of the Redwand and Orlock was going to help them by speaking with the shade of the Duke’s Advisor. After traveling through the bowels of the city, they made their way to the Ducal Palace and the Tomb of the Five. There, they found the body of the slain Redwand, but his soul could not be coaxed forth to answer their questions. Orlock suspected that his soul was imprisoned somewhere. Since the clergy of the Nightlady had laid his body to rest, it was surmised that they somehow had trapped his soul. Why they have done this vexes me greatly. What’s worse, the priesthood in the undercrypt – if I’m to believe these travelers – are all vampires. These vampires attacked the group during their investigation and they were forced to flee.

With more questions and mysteries emerging, the group – along with an ailing Orlock (who had been bitten by a vampire) made their way into the palace proper. They found it to be swarming with cultists from the Cult of Felorian. Their emergence as a power-player in Perrinwall’s spiritual battle is another cause for concern.

The group then made their way to the site of the Redwand’s murder – his study – only to find two infernal creatures guarding its interior. From the companions’ descriptions, I’m to believe that these were bone devils – hideous creatures from the under-realm. Their presence in our world is bad enough, but the fact that they are freely roaming through the Ducal Palace is even more a cause for concern. Something rotten festers within our fair realm. The companions believe the Minister of Coin, Rialtan de Montefort is somehow involved. But due to his position, one cannot simply accuse the Minister. He now wields far too much power to so easily be displaced.

The bone devils proved to be more than a handful for the companions – and rightly so – for their infernal nature grants them powers no mere mortal can match. It was here that Orlock met his end. One of the bone devils magicked an ice wall and dropped in onto him, crushing him in the process. The companions all feared that this would be their end, but with staunch determination they managed to expel the beasts back to their native realm.

Inside the study they found evidence pointing to Davin de Montefort, the Minister’s son, as the murderer – but he has been dead for several months. What fell power has brought him back is unclear, but things in the capital seem more dangerous than ever now.

Fearing for their lives, the group has decided to leave the city for a time – citing that they have business elsewhere that pertains to the safety of the Duke himself. I pray to the Father of Time that they can help restore order to our beleaguered realm.

Once the business of laying poor Orlock to rest is complete, I will send word to the Duke’s son in Westguard. Hopefully he can do something to alleviate this darkness within our midst.

Thursday, 31 January 2013

Murder in Vodymsira

Session 10 Part 2

PCs

Talos Redwand, 5th level Conjurer
Lutien, 5th level Fighter (Myrmidon)
Brendel, 5th level half-elven Fighter (Swashbuckler)
Eswin, 6th level elven Thief
Kieren, 6th level Druid
Shaw Ashcroft, 5th level Ranger (Justifier)

NPCs
Klaus, a wererat
Hourmaster Orlock, Priest of Troentad

From the Private Journal of Hourmaster Orlock

 

Monday, 16th Eleventhmonth 606AT

Hourmaster Orlock
The city is in turmoil. Reaction to Valthun Redwand’s murder was swift and brutal. Rialtan de Montefort, regent of Perrinwall has outlawed sorcerous magic within the city and has begun rounding up known wizards. The archwizard Amathor however, will not be so easily secured. All guardsmen sent to his tower to arrest him have been turned to stone! Priests of Ysma have been traveling to Amathor’s tower with blindfolds to try and return the guardsmen to their fleshly state, but many of the stone statues of the former guardsmen have been smashed to bits. The Thieves’ Guild has also been targeted and known associates of Cornelius Flynn have been hung by the score in gibbets daily. Those who call the city home – the ordinary folk – are living under a dark shroud of fear. The priests of the Cult of Felorian have risen in power swiftly, their mysterious protector god offering succor to those most vulnerable. Word comes that the Duke’s son may yet march on the city from Westguard. I fear civil war looms on the horizon. I pray to Troentad that the Duke gets wind of events here and returns to restore order, but I fear that his overwhelming sense of duty to the King of Beltigost will keep him away for many a moon.
 
 
Wednesday, 18th Eleventhmonth 606AT
 
Was approached by a most motley crew of scallywags and ruffians today. One identified himself as the Redwand’s son; de Montefort has made it clear that this one, Talos by name, is under suspicion, but I sense no malice in him. The group claims to want to solve the mystery of who murdered the Redwand. They have planned to find his body and speak with his spirit so that he may name his killer. That’s where I come in. They need a priest capable of casting such a spell. Though my eyes would tell me not to trust these grim travelers, in my soul I believe that they seek to do good, so I have agreed to accompany them.
 
Night has fallen. We met some seedy looking chap by the name of Klaus at a tavern by the docks. The companions showed him a strange symbol and he reluctantly agreed to help us. He led us to an entrance to the sewers and then promptly turned into a wererat! What evil have we gotten into bed with? Once in the sewers however, we were at Klaus’ mercy, for none of us knew the way to the secret entrance to the Ducal Palace. The path was long, narrow and smelt so awful I had to cover my face with a cloth. At one point we were assaulted by a pair of shambling creatures comprised of vegetation and refuse. They were nearly the end of me, as one of them enveloped me whole and began suffocating me. With the help of the warriors Shaw and Lutien and Troentand’s blessing, I was pulled free. We knew we were outmatched, so once I was free of the creature, we escaped. They were too slow to follow. There are many more rumours about those how dwell in the sewers beneath the city like Father Nightmare, and the half-men, and serpents large enough to swallow a family whole; I pray that we don’t come across any of these other foul creatures.
 
After another hour of fumbling about in the fetid sewers, we finally reached the secret entrance. Klaus claimed that he had fulfilled his bargain and quickly left. I hope that when our task is done in the palace we can find some other means of egress.