A Brief Intro

Welcome to the Duchy of Perrinwall, a land on the western frontier of civilization. As the threat of war draws soldiers north, the Duchy is left vulnerable to the depredations of the monstrous beings that dwell in the darkened corners of the land. It falls to heroes reckless and bold to venture out into the ancient ruins which dot the land to find potent magic and weapons of wonder to prevent the lands of the Duke from falling into ruin.

Saturday, 20 October 2012

Tales of Inolba Chronicle I: The Drums of War




The Stage is Set



The Drums of War sound in the north. King Aldurnus II of Old Althyria has recalled his ambassadors from Beltigost and sent raiding parties across the border to test the defensive strength of the kingdom. The king of Beltigost, from his seat in glorious Athelnesse has called upon his vassals and bannermen to muster their forces and attend him at the captial in preparation for war. The Duke of Perrinwall, a staunch ally of Beltigost has called forth most able bodied men in his realm to honour his oath to the king of Beltigost. As such, the western frontier of Perrinwall, having sent many men to the Duke, is vulnerable. As a gesture of his gratitude, the Duke is sending some adventurers out to Sir Tarran Kratys, Lord of the Westmarch, to offer what aid they can. For his part, Tarran Kratys is anxious to meet them in person, for not 9 months ago at the ruin of Barrick's Keep they rescued his son from certain death and lifted the curse of eternal winter from the village of Brysgod which lies under his protection. What adventure awaits the adventurers on the western frontier is unknown, but what is certain is that the area is rife with both danger and opportunity.

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